This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
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Updated
Dec 16, 2025 - C#
This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
A production-ready, modular Unity framework with UE-inspired Gameplay Ability System, zero-GC infrastructure, and hot-update support. Battle-tested, DI-friendly, and cross-platform optimized.
A lightweight dependency injection framework. Written by RimuruDev for Abyss Moth Studios.
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