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Fixed the issue where non-repairer units needed sensors to attack cloaked friendly units #2010
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Fixed the issue where non-repairer units needed sensors to attack cloaked friendly units #2010
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If I recall correctly, @chaserli had a PR in spawner related to that, can you check it out? |
You mean this one? |
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yes, exactly |
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I think that one is not related to this one. This one is about |
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There is also an issue with cloaked techno's that is not owned by player, but owner house is under player's control and techno is invisible, selectable but not usable. |
You can open an issue. |
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