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Releases: MrScriptX/R3D_Engine

RED Engine v1.3

14 May 00:23
805e3a4

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  • heavy refactor of the code
  • fix issue with resizing of the window

R3D Engine v1.2.2

03 May 11:44
8f7e7ac

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  • Fix crash upon mesh update
  • Bump c++ version to 20
  • Github actions fails because GCC 13 is not available yet

R3D Engine v1.2.1

19 May 20:45
38d5673

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  • Cmake support
  • Unix System support : assimp needs to be installed

R3D Engine v1.2

14 May 23:41

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  • Easier to setup : all .h are in Includes folder 💯
  • Multi-buffering is now enabled but can't be tweaked yet 🦺
  • Gameobject can now be safely removed from the scene.
  • Meshes can be now removed from a Gameobject

R3D Engine v1.1

12 May 18:07
842ba16

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  • Fix minor buffer
  • Mesh can be updated
  • Engine is now a lib

R3D Engine v1.0

10 May 16:51
2ebf5a8

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R3D Engine is now fully usuable without having to dive into the renderer or the engine to get things done.

  • Simple rendering of 3D objects.
  • Can render textures or vertex colors.
  • As polygone non filling mode available : Point and Line

An exemple is available in the main function.