Hi, I'm Tom!
I build games and game systems that stand on solid technical foundations. My focus is on player-centric design supported by clean architecture, reliable and maintainable code and good communication with the team.
Right now I'm working on my solo Unity project with a strong emphasis on solid coding princinples and rapid iteration.
Previously I worked as a Senior Software Engineer on an MMO and custom level editor, owning the design and implementation of core gameplay systems, internal APIs, and architectural decisions. Remote collaboration is my default environment and I’m comfortable driving communication, alignment, and ownership across distributed teams.
I'm currently looking for remote opportunities with teams who care about thoughtful engineering, creative problem solving, rapid iteration and building inspiring games. If that sounds like you, feel free to reach out!
- Portfolio: www.tom.ille-web.de
- Based in: Gothenburg, Sweden
