Code 10-10 is a multiplayer first-person shooter deathmatch game made in the Unity game engine. The server application repo can be found here.
This client application will allow a user to connect to a Code 10-10 server. Upon joining, players will spawn at one of the various spawn points in an arena.
This game was originally made as part of a course I took on Unity game development. The topic I chose to pursue was multiplayer and this is the product of having taken the course. Code 10-10 follows a client-server architecture pattern where player input is sent to the server which processes each player's input and then sends the results back to the client(s).
Players have a typical health and stamina bar as well as a score count to keep track of points from killing other players. Note: there is currently no way to win a game from accumulating points.
Players can walk, run, and jump to traverse the map. If a player falls off the map, they will hit a death barrier and respawn.
The player's gun also has infinite ammo in the current implementation with no limit on rate of fire either.

