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devsh added 28 commits December 29, 2025 15:57
TODOs:
- make camera orientation always right handed?
- ortho camera raygen
- zoom speed
…dedness and orthogonal projection in loaded sensors

//
auto* const assMan = IPresenter::getCreationParams().assMan.get();
ext::FullScreenTriangle::ProtoPipeline fsTriProtoPPln(assMan,device,logger.get().get());
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@AnastaZIuk is there a way you could make this function load a precompiled SPV shader for the vertex shader ?

I need to run this example in Debug a lot and the startup time is like 15 seconds because of this line.

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2 participants