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@ctrlplusb would you or another committer familiar with easy-peasy take a peek at undo-peasy? I’ve just published a 0.2.2 version with better performance and more comments. When it's good to go, it's ok with me to put a link to undo-peasy in the community section of the easy-peasy docs (as you requested in #533).
I have a few questions:
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Is there going to be a 4.1 release of easy-peasy? It would make sense to publish and test undo-peasy against that version or a later one. My upstream app failed with easy-peasy 4.0.1, but is working fine with easy-peasy 4.1.0-beta.4.
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Will undo-peasy obviously break some advanced feature of easy-peasy? e.g. hot-reloading.
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For the future, what do you think about exposing a way to remove computed fields from state in the easy-peasy api?
undo-peasy jumps through some hoops to calculate and cache a list of computed properties in a model and then remove computed properties before persisting a state to undo history. But easy-peasy has internal functions that would make those hoop jumps unnecessary.
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