Skip to content

Commit 05c19c1

Browse files
Fixes shader paths
1 parent 1c939c3 commit 05c19c1

File tree

5 files changed

+5
-5
lines changed

5 files changed

+5
-5
lines changed

src/projects/basic_cube/src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -75,7 +75,7 @@ class BasicCubeExample : public Application
7575
void setup() override
7676
{
7777
// Set and use cube shader
78-
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/quad.vert").fragment("../assets/shaders/quad.frag"));
78+
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube.vert").fragment("../assets/shaders/cube.frag"));
7979
m_shader->introspect();
8080
m_shader->use();
8181

src/projects/compute_shader/src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -85,7 +85,7 @@ class ComputeShaderExample : public Application
8585

8686
void load_shaders()
8787
{
88-
m_cube_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/quad.vert").fragment("../assets/shaders/quad.frag"));
88+
m_cube_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube.vert").fragment("../assets/shaders/cube.frag"));
8989
m_full_screen_quad_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/full_screen_quad.vert").fragment("../assets/shaders/full_screen_quad.frag"));
9090
m_compute_shader = std::make_unique<GlslProgram>(GlslProgram::Format().compute("../assets/shaders/shader.comp"));
9191
}

src/projects/framebuffers/src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -76,7 +76,7 @@ class FboExample : public Application
7676
void setup() override
7777
{
7878
// Create shaders
79-
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/quad.vert").fragment("../assets/shaders/quad.frag"));
79+
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube.vert").fragment("../assets/shaders/cube.frag"));
8080
m_shader2 = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube2.vert").fragment("../assets/shaders/cube2.frag"));
8181

8282
// Cube vertex attribute parameters

src/projects/geometry_shader_normal_viewer/src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -86,7 +86,7 @@ class GeometryShaderExample : public Application
8686
void setup() override
8787
{
8888
// Create shaders
89-
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/quad.vert").fragment("../assets/shaders/quad.frag"));
89+
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube.vert").fragment("../assets/shaders/cube.frag"));
9090
m_normal_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/normal_viewer.vert").fragment("../assets/shaders/normal_viewer.frag").geometry("../assets/shaders/normal_viewer.geom"));
9191

9292
// Cube position vertex attribute parameters

src/projects/read_pixels/src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -169,7 +169,7 @@ class ReadPixelsExample : public Application
169169
m_data_size = ((m_info.window_width * 3 + 3) & ~3) * m_info.window_height;
170170

171171
// Create shader
172-
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/quad.vert").fragment("../assets/shaders/quad.frag"));
172+
m_shader = std::make_unique<GlslProgram>(GlslProgram::Format().vertex("../assets/shaders/cube.vert").fragment("../assets/shaders/cube.frag"));
173173

174174
// Cube vertex attribute parameters
175175
const GLuint elements_per_face{ 6 };

0 commit comments

Comments
 (0)