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When the vehicle uses a weapon with Damage<0, the guard area will be reduced. #1974

@kmlmhd

Description

@kmlmhd

Description

When the vehicle uses a weapon with Damage<0, the guard area will be reduced.

Phobos Version

nightly

Conditions to reproduce

nightly build e2c4572

INI code

Steps to reproduce

1.Damage=-50
Range=1.8
2.
3.
...

Expected behaviour

When the vehicle uses a weapon with Damage<0, it restores the guard area, enabling it to automatically repair nearby vehicles.

bandicam.2025-11-24.10-55-25-524.00_02_37-.mp4

Actual behaviour

When the vehicle uses a weapon with Damage<0, the guard area will be reduced.

bandicam.2025-11-24.10-55-25-524.00_00_00-00_01_17.mp4

Additional context

No response

Checklist

  • The issue happens on the latest official version of Phobos and wasn't fixed yet.
  • I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).

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