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Description
Description
When the vehicle uses a weapon with Damage<0, the guard area will be reduced.
Phobos Version
nightly
Conditions to reproduce
nightly build e2c4572
INI code
Steps to reproduce
1.Damage=-50
Range=1.8
2.
3.
...
Expected behaviour
When the vehicle uses a weapon with Damage<0, it restores the guard area, enabling it to automatically repair nearby vehicles.
bandicam.2025-11-24.10-55-25-524.00_02_37-.mp4
Actual behaviour
When the vehicle uses a weapon with Damage<0, the guard area will be reduced.
bandicam.2025-11-24.10-55-25-524.00_00_00-00_01_17.mp4
Additional context
No response
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
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