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Variables not listed after NOT operator #46

@kraftwer1

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@kraftwer1

I'm not sure if this is a bug or a missing feature.

Usually, variables get listed for code completion while typing:

var is_sunny_weather = true

if is_sun| # | is the text cursor and Zed would list "is_sunny_weather" in the appearing dropdown

However, it does not when there is a preceding NOT operator:

var is_sunny_weather = true

if !is_sun| # note the "!", and Zed does not list any local variables anymore

Any idea?

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    upstreamDepends on a change in the Godot engine, Zed, or another dependency

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